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NPC Generator

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Advanced [show]


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has dyed his greying black hair a little too much giving a sharp black color. His hazel eyes peer out from beneath his small tan hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Crown-heir job and began his own company from there.

Motivation: Wants to open a new tavern; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Rich, Slave, Job. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Tewksbury, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)12 (+1) 13 (+1)16 (+3)
Skills Deception +6, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anthony Bentham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky brown painted plate armor. He is an epitome of beauty. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.

History: Sold as a small child to a wizard, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Priest

Voice: Sore throat, cough

Attributes [hide]

Anthony Bentham, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Brandon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Miner. With bright golden hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the west his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Miner.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Job, Poor. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Nicholas Brandon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills Stealth +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with finding treasure.

History: Born in the north to a Miller, Thomas learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He struck the Miller job and began his own company from there.

Motivation: To reunite with his old friends; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Enfield, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Light steel shield. 1 Darkwood Buckler.


Social Check DCs


Richard Vance, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is long and blonde with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Addict. Bonds: Attractive, Adventurer, Immigrant, Rich. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Richard Vance, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 13 (+1)10 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 11
Languages Common, Auran, Goblin, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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