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NPC Generator

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Advanced [show]


Hugh Stratford, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Cook

Voice: Low rumbling, strings words together

Attributes [hide]

Hugh Stratford, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)7 (-2) 9 (-1)11 (+0)
Skills Arcana +0, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Lapis lazuli (8 gp).


Social Check DCs


Dustin Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a green and tan robe with the hood down. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Insomniac, Cynical, Impulsive. Bonds: Nature. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Dustin Shelby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Clerebold Graham, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a robe, a symbol of magic around his neck, and a greatsword on his belt. He has a brown handlebar mustache and slicked back brown hair. His green unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Fighting. Flaws: Disease, Terse. Bonds: Has a crush, Adventurer. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Clerebold Graham, Male Human Fighter 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 80 pp. Red spinel (140 gp). Black opal (1200 gp).


Social Check DCs


Manfred Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a black scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His eyes are green and he is always smoking a pipe.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and meet up once more with his childhood friend

Ideals: Disciplined, Justice. Bonds: Poor, Adventurer, Enemies. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Manfred Bradford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)6 (-2) 10 (+0)14 (+2)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear brown clothing when he does not wear armor. His head has been shaved. He has a dull look in his hazel eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer, Religious. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Tim Birkenhead, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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