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NPC Generator

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Advanced [show]


Hubert Nash, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Gifted. Flaws: Ugly, Cynical, PTSD. Bonds: Poor, Has a crush. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Hubert Nash, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 12 (+1)8 (-1)
Skills Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Smoky quartz (60 gp).


Social Check DCs


Gerald Holton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: Born in the south his family was never financially stable. He worked as a nervous Dilettante and found it very stressful. He struck the Dilettante job and began his own company from there.

Motivation: To share knowledge with the world; and expand his business

Ideals: Joker, Gifted, Logical. Bonds: Poor, Job. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Gerald Holton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Brown-green garnet (110 gp). Bloodstone (30 gp). 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Randal Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fitting clothing which further accentuates his frame. He sports a long black beard, and similarly colored long hair. His violet eyes are slightly larger than normal.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted arcane powers by his dying brother.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insomniac, Disease, PTSD. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Randal Ogden, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)7 (-2) 15 (+2)12 (+1)
Skills Athletics +2, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red hair is singed and shortened. His amber eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Thomas Ramsey, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Byron, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. He keeps his chestnut hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better kind of golem.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Nature, Adventurer, Family. Occupation: Miller

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerard Byron, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs

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