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NPC Generator

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Advanced [show]


Lance Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His silver hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a font of random trivia from the lore and stories he has discovered

History: Lance was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Family, Slave. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Lance Rutland, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Obsidian (13 gp). Amber (150 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs


Balimaar Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. He has brown eyes and a blue hat with a white feather.

Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.

History: Born to a Miner, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Artistic. Flaws: Antagonistic, Shy, Racist. Bonds: Poor. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Balimaar Coombs, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Raymond Kent, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is always cut to a buzz. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Adventurer, Has a crush. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Raymond Kent, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 16 (+3)16 (+3)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Clerebold Tickle, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Athletic, Justice, Gifted. Bonds: Rich, Military. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Tickle, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Musical instrument. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Thomas Beverly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: Thomas was born the youngest of three triplets. His first spouse was a Carter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his brother; and to prove his worth to the world

Ideals: Impeccable. Flaws: Shy, Impulsive. Bonds: Attractive, Family, Criminal record. Occupation: Sailor

Voice: Italian accent

Attributes [hide]

Thomas Beverly, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 40 pp. 1 Small steel mirror. 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs

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