Conrad Shelby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He has wavy auburn hair. He wears a mask on his face.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: Conrad was born the youngest of three triplets. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: He wants to get laid; and wants to raise his children well
Flaws: Shy, Fearful. Bonds: Attractive, Family, Job, Has a crush. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
Everard Copeland, Male Human [Permalink]
Personal [hide]
Description: A 5'9" western man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright blonde hair and a scraggly beard. He has gleaming, smiling amber eyes.
Personality: He likes to make people angry or surprised. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Soapmaker, Everard learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Soapmaker job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Antagonistic, Hedonist. Bonds: Job, Attractive. Occupation: Soapmaker
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Justin Beckwith, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is generally well dressed albeit a few years behind the times and is in decent physical shape. His black hair is kept up in a ponytail inside a broad hat. His eyes are violet and catlike.
Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Justin studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Has a crush, Family. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 8 (-1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 400 gp. Malachite (7 gp). Black pearl (800 gp). Obsidian (7 gp).
Adelard Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is cut short. His thin eyebrows rest above his beady gray eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Adelard lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Ideals: Persistence. Flaws: Ugly, Shy, Fearful. Bonds: Family. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp. Star rose quartz (40 gp). Deep blue spinel (600 gp).
Arnold Chatham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his gray eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has taken up work as a Armorer and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Religious, Poor. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
