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NPC Generator

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Advanced [show]


William Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His skin is fair and his fingers are delicate and long. He keeps his auburn hair in a flapper bob. His eyes are blue and catlike.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Glassblower business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to have a good time and be beloved; and he's attracted to the pc

Ideals: Logical, Optimist. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

William Nibley, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Servant does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is golden, silky, and of moderate length. His skin is flawless and his amber eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich western family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Job, Attractive, Rich, Family. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Tindall, Male Human Bard 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 7 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)14 (+2) 9 (-1)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 500 gp. Silver comb with moonstones (900 gp). Old masterpiece painting (600 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Robert Gresham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is auburn and curly. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: An old rival family wants him found; and he wants nothing more than to rejoin the army

Flaws: Secretive. Bonds: Guardian, Military, Job, Family. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Robert Gresham, Male Human Sorcerer 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 9 (-1)6 (-2)
Skills Insight +2, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Hayes, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his trident. His blonde hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also has developed a complete distrust of the Ruler profession.

History: Alex was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Alex Hayes, Male Human Ranger 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)8 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Aquamarine (900 gp). Rhodochrosite (8 gp). Rock crystal (50 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Norman Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He tends to wear a white poncho over his likewise colored trousers and shirt. His brown hair is long and unkept. His fierce gray eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Norman's homeland. Norman decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Norman Hallewell, Male Human Fighter 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 18 (+4)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 700 gp. Silver comb with moonstones (900 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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