Reynard Harrington, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is generally well dressed albeit a few years behind the times. His black hair is heavily combed to the right. His violet eyes peer out from beneath his Stetson white hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Gifted from a young age, Reynard studied abroad. After coming to the age of reason, Reynard took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home.
Ideals: Joker, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
Possessions: 20000 cp. 1 Antitoxin. 1 Smokesticks.
Justin Addington, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. He has styled his brown hair well, parting it to the left. His brown eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out
Flaws: Antagonistic, Racist. Bonds: Immigrant, Family, Nature, Slave. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Lance Clifford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is typically in his Herbalist uniform. His hair is short and auburn. His hazel eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Lance studied abroad. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Wishes to resurrect an old love; and further expansion of business
Ideals: Philantrophist, Gifted. Bonds: Job, Military, In love. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 25000 sp.
Gomory Bradly, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. He has shaved his head bald. He has a tattooed face.
Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He has worked as a Hunter like his father before him.
Motivation: Further expansion of business.
Ideals: Joker. Bonds: Has a crush, Nature, Job. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal, Orc, Goblin, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Geoffrey Rutherford, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sage
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 6 (-2) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp.
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