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NPC Generator

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Advanced [show]


Kody Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to cover his moderate length auburn hair. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Kody hails from a village terrorized by dire rats. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and many dire rats want him driven away

Flaws: Ugly. Bonds: Job, Adventurer, Enemies, Rich. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Kody Hayley, Male Human Aristocrat 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20 pp.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his hair in dreadlocks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Spy, Gerald learned a great deal about his father's area of expertise. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has achieved small success as a Spy.

Motivation: To be a Soapmaker again; and he would like to get married and retire

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Has a crush. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Gerald Shirley, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 16 (+3)10 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Balimaar Hale, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has wavy blonde hair. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted martial powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist, Gifted. Bonds: Immigrant, Religious. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Balimaar Hale, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)10 (+0) 17 (+3)12 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel coat over a tan low-cut shirt, and a Stetson hat upon his head. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. His hair is cut close to his head. His amber eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Apothecary and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Fighting. Flaws: Disease, Secretive, Ugly. Bonds: Job. Occupation: Apothecary

Voice: Scottish accent

Attributes [hide]

Gilbert Huxley, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp.


Social Check DCs


Bertram Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tight fitting brown shirt and pants. His brown hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He has had some formal singing training, and achieved minor success. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable, Artistic. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Layabout

Voice: Breathy voice

Attributes [hide]

Bertram Blythe, Male Human Rogue 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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