Gunter Burton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is red, silky, and of moderate length. His gray eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his mother.
History: When he was but 4 years old his parents immigrated from the north. Gunter was born on a far northern island where he grew up under the tutelage of his mother, an expert Sculptor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Entrepeneur. Bonds: Adventurer, Attractive, Immigrant. Occupation: Sculptor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 18 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1200 gp. Blue sapphire (700 gp). Deep blue spinel (800 gp). Lapis lazuli (8 gp). Rock crystal (30 gp). Hematite (8 gp). Golden yellow topaz (800 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Kendall, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by teas. He wears a top hat to hide his balding. He has violet eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his father.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. 1 Minor magic item.
Adam Hadlee, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow costume with the symbols of magic on his torso. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a Mercenary, his mother struggled to pay the bills. Adam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Masseuse
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: Just what you see.
Diggory Tewksbury, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is harsh and unforgiving.
History: He was born in the north. He was taken from his home at a very young age. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son.
Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Slave. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp. Moss agate (8 gp). Aquamarine (400 gp). Eye agate (8 gp). Aquamarine (400 gp).
Anselm Tattersall, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is wearing the road beaten gear of a warrior. He has a very tight haircut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Gifted, Logical. Bonds: Attractive, Mentor. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


