Heward Alton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is always cut to a buzz. His brown unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Artistic. Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 48 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 17 (+3) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 30000 cp.
Richard Melancon, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His brown hair is unkempt and raggedy. His eyes are gray and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.
History: Born in the south his family was never financially stable. His divine abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Mundane, Insane. Bonds: Poor. Occupation: Body Guard
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt.
Shane Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tight fitting brown shirt and pants. His brown hair is cut short. He has several tiny topaz earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich eastern family. He dropped out of school to support his sick father, and resented it. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and to unite with his brother
Ideals: Impeccable, Logical. Bonds: Rich, Family, Enemies. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Ernest Reid, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear violet pants and tee shirts. His hair is golden and curly. He has blue eyes and a violet hat with a green feather.
Personality: Ernest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the east, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Artistic, Professionalism, Logical. Bonds: Immigrant, Job. Occupation: Sage
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp.
Norman Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is still thick. This brown eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He struck the Shipwright job and began his own company from there.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Shipwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 62 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +7 / 2d8+4, Grapple +4
Possessions: 400 gp.
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