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NPC Generator

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Advanced [show]


Anthony Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with brown pants. His black hair is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Anthony Winterbourne, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp. 2 Smokesticks. 7 Acid flasks.


Social Check DCs


Gilbert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with finding treasure.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Blacksmith father left him crippled. During his travels, Gilbert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gilbert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gilbert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Gilbert Blackwood, Male Human Ranger 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Conrad Shelley, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large tan jacket, and sports empty pouches on his belt. He has a very tight haircut. He has hazel eyes and a tan hat with a black feather.

Personality: He exudes charisma. He is a tour de force of persuasion. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Selfish. Bonds: Attractive, Immigrant, Adventurer. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Conrad Shelley, Male Human Expert 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 300 gp. Jeweled electrum ring (2000 gp).


Social Check DCs


Randal Ainsley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear yellow clothing when he does not wear armor and is in decent physical shape. His head has been shaved. His eyes are likewise green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Randal was born in the south. At a young age he loved to build and create. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Randal's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Ugly, Antagonistic, Insane. Bonds: Enemies, Family. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Ainsley, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Patrick Tattersall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He wears a small hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in a small village he learned the ways of the warrior from his mother. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his music dream.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Philantrophist, Artistic. Bonds: Job, Family, Religious. Occupation: Miner

Voice: Sensual and smooth

Attributes [hide]

Patrick Tattersall, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Hematite (13 gp). Deep blue spinel (600 gp). Eye agate (13 gp).


Social Check DCs

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