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NPC Generator

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Advanced [show]


Frederick Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a white armored body suit, with a simple blue line shooting up and back down. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his golden hair in a pixie cut. His eyes are brown and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Frederick Rodney, Male Human Adept 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 7 (-2)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gunter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a xeno-phobe, disliking non-Humans.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Gunter Brownrigg, Male Human Adept 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1400 gp. Rhodochrosite (6 gp). 1 Minor magic item.


Social Check DCs


Cory Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a white coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Cory studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Cory never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to end his boredom

Ideals: Disciplined, Gifted. Bonds: In love, Immigrant, Debt. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Cory Hastings, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Theobald Bing, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and tends to wear a large violet jacket. His left hand appears badly burned and disfigured. He wears a small hat to cover his moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the west; and he's attracted to the pc

Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Has a crush, Job. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Theobald Bing, Male Human Barbarian 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 100 gp. Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs


Gerald Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His brown hair is lengthy and is close to two feet long. His eyes are amber.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Gifted, Optimist, Artistic. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Gerald Ramsay, Male Human Warlock 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 11000 cp.


Social Check DCs

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