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NPC Generator

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Advanced [show]


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear grey pants and tee shirts. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gerald hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and someone believes him a fraud

Flaws: Terse, Fearful. Bonds: Enemies, Rich, Religious. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Gerald Livingstone, Male Human Ranger 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Arnold Lester, Male Human [Permalink]

Personal [hide]

Description: This southern man wears tan leather gloves, a tan jacket, and tight pants. His clothes are grease stained in places. His red hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Lester, Male Human Wizard 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 7 (-2)9 (-1)
Skills History +4, Performance +2
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp.


Social Check DCs


William Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. His black hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Ugly, Insane. Bonds: Poor, Family, Adventurer, Nature. Occupation: Fletcher

Voice: French accent

Attributes [hide]

William Atterton, Male Human Warrior 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Palomarez, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a green coat over a brown low-cut shirt, and a broad hat upon his head. He has moderate length brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Merchant profession.

History: Justin lived on a farm with his mother, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. He has drifted from career to career and currently works as a Stylist.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and an old rival family wants him found

Flaws: Depressed. Bonds: Job, Family, In love, Enemies. Occupation: Stylist

Voice: Hard of hearing, loud

Attributes [hide]

Justin Palomarez, Male Human Ranger 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Darkwood Shield.


Social Check DCs


Anselm Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple grey robe with green stripes complete with hood. His brown hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Anselm Eastaughffe, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs

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