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NPC Generator

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Advanced [show]


Reynard Stratford, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has the majority of his body covered in plate. He wears his golden hair up. He has a tattooed face.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the north his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Reynard Stratford, Male Human Rogue 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Persuasion +5, Religion +5
Senses Passive Perception 13
Languages Common, Abyssal, Orc
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Manfred England, Male Human [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and meet up once more with his childhood friend

Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Merchant

Voice: Hollow voice

Attributes [hide]

Manfred England, Male Human Wizard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1700 sp.


Social Check DCs


Dustin Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. With a patchy golden beard and wild golden hair. His hazel eyes dart from person to person.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a goblins raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Antagonistic, Mundane, Greedy. Bonds: Attractive, Enemies. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Dustin Skelton, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Shane Chatham, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man is wearing a perfectly clean shirt and pair of pants. His golden hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants a kiss; and he has passion for adventuring and risk

Bonds: Attractive, Guardian, Adventurer, Rich, Family, Has a crush. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Shane Chatham, Male Human Warlock 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Acrobatics +5, Investigation +6
Senses Passive Perception 13
Languages Common, Draconic, Gnoll, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 6000 sp.


Social Check DCs


Lance Trollope, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, green shirt, and grey tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long chestnut hair kept up in a rat tail. His eyes are a pleasant amber.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To unite with his sister; and regain custody of his son

Flaws: Depressed, Disease. Bonds: Adventurer, Military, Family. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Lance Trollope, Male Human Ranger 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 5 (-3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. 1 Everburning torch. 2 Holy water.


Social Check DCs

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