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NPC Generator

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Advanced [show]


Arnold Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Carter like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Joker, Fighting. Flaws: Insane, Mundane. Bonds: Job. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Arnold Alton, Male Human Warrior 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)4 (-3) 13 (+1)10 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. Rock crystal (70 gp).


Social Check DCs


Drogo Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His red hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered north to less war torn lands. He now spends his time doing works of charity.

Motivation: Someone believes him a fraud; and many giants want him driven away

Ideals: Philantrophist. Flaws: Forgetful, PTSD. Bonds: Nature, Enemies. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Drogo Ashley, Male Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ralf Holton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is dressed in a clean brown cloak covering his clean studded leather. His right hand appears badly burned and disfigured. He has done his best to style his auburn hair to look like a famous performer. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his mother. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear.

Ideals: Extrovert. Flaws: Addict, Fearful. Bonds: Immigrant. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Ralf Holton, Male Human Expert 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Rolf Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes dart from person to person.

Personality: He is mildly Human supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Rolf never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To prove his worth to the world; and human compassion

Ideals: Gifted. Flaws: Racist, Impulsive, PTSD. Occupation: Jeweler

Voice: Draws out vowels

Attributes [hide]

Rolf Myerscough, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. Moonstone (60 gp). Lapis lazuli (16 gp).


Social Check DCs


Miles Barton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man dresses well, typically a more casual-formal manner. He wears his chestnut hair down. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with his god.

History: Gifted from a young age, Miles studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Attractive, Religious. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Miles Barton, Male Human Warlock 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 2000 cp.


Social Check DCs

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