Guy Shipley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His blonde hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. Guy was born on a far western desert where he grew up under the tutelage of his father, an expert Sellsword. He left for the west, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion; and a strong sense of loyalty to human people
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sellsword
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1 Healer’s kit. 1 Silver holy symbol. 1 Superior lock. 1 Small steel mirror.
Anselm Fidget, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His red hair is thinning but still full. This blue eyed westerner is not easily forgotten.
Personality: Anselm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Bonds: Attractive, Job, Poor, Slave. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp. Rich purple corundum (400 gp).
Lewis Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. His white hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes and a yellow hat with a pastel feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Bellfounder business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He has achieved small success as a Bellfounder.
Motivation: To be a Barber again; and expand his business
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bellfounder
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Breastplate.
Nicholas Adley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems. His hair is red, silky, and of moderate length. His violet eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He comes from a rich eastern family. At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and a deep hatred of brigands
Flaws: Shy, Antagonistic. Bonds: Rich, Attractive, Slave, Enemies. Occupation: Armorer
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 5000 cp.
Cory Beitz, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars and is in decent physical shape. His chestnut hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He left for the west, certain he would find work there.
Motivation: He has a crush on the local Stableman; and he's attracted to the pc
Ideals: Artistic, Gifted. Bonds: Immigrant, Rich, Has a crush. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. Golden yellow topaz (1000 gp). Jade (130 gp). Amethyst (130 gp). Golden yellow topaz (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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