William Law, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple yellow robe with brown stripes complete with hood, and sports empty pouches on his belt. His hair, while still mostly chestnut, has prominent grey streaks. This green eyed southerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the south his family was never financially stable. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.
Motivation: His religion dominates his actions; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Flaws: PTSD. Bonds: Poor, Religious. Occupation: Priest
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 300 gp.
Adelard Riley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and has a large brown mantle and cape that has been intricately interwoven into his green robe. He has no hair. His blue eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.
History: Born to a Body Guard, his father struggled to pay the bills. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Cartwright
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp. Chrysoberyl (100 gp). Blue quartz (15 gp).
Rolf Haley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a blue coat over a brown low-cut shirt, and a small hat upon his head. Beneath his clothing is a huge mess of scar tissue. His long brown hair reaches down to his waist. His blue eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. Rolf was born on a far northern island where he grew up under the tutelage of his mother, an expert Armorer. He was granted psionic powers by his dying brother.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted, Joker. Bonds: Slave, Immigrant, Religious. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Aquan, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Conrad Riley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a robe, a symbol of magic around his neck, and a morningstar on his belt. His red hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Conrad and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Baker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 14000 cp. Brown-green garnet (100 gp).
Thomas Nibley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his quarterstaff. He is bald on top and has large brown tufts of hair around his ears. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Mortician, and he later adopted a second daughter.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and an old rival family wants him found
Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
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