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NPC Generator

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Advanced [show]


Gomory Riley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears yellow leather gloves, a yellow jacket, and tight pants. He has a hunchback. He wears his red hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: He comes from a rich northern family. After coming to the age of reason, Gomory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Enemies, Rich. Occupation: Baker

Voice: Dark and ominous

Attributes [hide]

Gomory Riley, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)7 (-2) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Geoffrey Wharton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. His wide-brimmed hat is riddled with cuts and holes. He has green eyes and a grey hat with a red feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Geoffrey Wharton, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)8 (-1) 11 (+0)8 (-1)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Onyx (40 gp).


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow painted combat armor at almost all times. He has a white handlebar mustache and slicked back white hair. His blue eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

John Livingstone, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)7 (-2) 7 (-2)15 (+2)
Skills Nature +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Malachite (11 gp). Zircon (50 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a white poncho over his likewise colored trousers and shirt. His hair, while still mostly silver, has prominent grey streaks. His fierce green eyes like to dwell on things.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a plains tribe. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Military, Nature. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Anthony Addington, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Chrysoprase (20 gp).


Social Check DCs


Ralf Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy black suit. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Attractive, Religious, Rich, Adventurer, Family. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Ralf Read, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 2 Antitoxin. 1 Tanglefoot bags.


Social Check DCs

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