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Advanced [show]


Adelard Kitchur, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a deerstalker hat to hide his balding. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born in the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Family. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Adelard Kitchur, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)10 (+0) 14 (+2)10 (+0)
Skills Arcana +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Peridot (50 gp). 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Theodoric Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has gone from town to town working and never settling down anywhere, but has fallen for a local Laborer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Religious, Has a crush. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Theodoric Langdon, Male Human Druid 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)7 (-2) 13 (+1)9 (-1)
Skills Nature +0, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 24000 cp.


Social Check DCs


Drogo Hallewell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a white coat over a brown low-cut shirt, and a feathered hat upon his head. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Drogo took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Hallewell, Male Human Warlock 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 43000 sp.


Social Check DCs


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has no hair. His green eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Gyula, Male Human Warlock 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp. Rose (60 gp).


Social Check DCs


Miles Adley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His black hair is kept up in a ponytail inside a small hat. His eyes are blue and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.

History: Miles hails from a village terrorized by brigands. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Miles's homeland. Miles decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against brigands

Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Immigrant, Enemies. Occupation: Marshal

Voice: Voice breaks

Attributes [hide]

Miles Adley, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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