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Advanced [show]


Theobald Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. He wears his red hair up. His eyes are amber and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the large cave and found the beat up morningstar and armor he uses now. He has worked as a Carter like his mother before him.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Theobald Tewksbury, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 13000 cp. Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing the road beaten gear of a warrior. His golden hair is long and unkept. His blue eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Poor. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Branson, Male Human Monk 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Blue quartz (6 gp). Chrysoberyl (90 gp). Amethyst (90 gp). 1 Minor magic item.


Social Check DCs


Randal Palomarez, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family.

Ideals: Gifted. Bonds: Job, Rich, Family. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Randal Palomarez, Male Human Sorcerer 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)4 (-3) 18 (+4)13 (+1)
Skills Performance +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Violet garnet (300 gp).


Social Check DCs


Gerard Harlow, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear ponchos typically of a light tan in addition to tight pants. His long brown hair is drawn into a two foot long braid. He has gray eyes and a tan hat with a red feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Fletcher in town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his old friends

Ideals: Athletic. Flaws: Secretive, Racist. Bonds: Job, Slave, Adventurer. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Gerard Harlow, Male Human Warrior 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 14 (+2)14 (+2) 8 (-1)8 (-1)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 25000 sp.


Social Check DCs


Tim Remington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is still thick. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Tim and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, PTSD. Bonds: Rich. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Tim Remington, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs

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