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NPC Generator

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Advanced [show]


Jocelyn Riley, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is also unnaturally pale. He has wavy brown hair. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Beggar born in the past three hundred years. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Jocelyn Riley, Male Human Barbarian 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Acrobatics +1, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


John Kendall, Male Human [Permalink]

Personal [hide]

Description: This western man is well dressed, constantly wearing a white suit, green shirt, and black tie. His clothes are grease stained in places. He has chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to loving parents in a slum to the west. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

John Kendall, Male Human Warlock 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)12 (+1) 16 (+3)9 (-1)
Skills Persuasion +2, Stealth +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 8000 sp. Jet (50 gp). Peridot (70 gp). Rhodochrosite (16 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Shirley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He sports a long auburn beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Military. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Theobald Shirley, Male Human Fighter 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 64 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 9 (-1)17 (+3)
Skills Animal Handling +2, Deception +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 800 gp. Aquamarine (1400 gp). Deep green spinel (140 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp).


Social Check DCs


Dean Tyndall, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear red tank tops with white pants. His golden hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Performer and found it very stressful. He became a Performer soon after.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Dean Tyndall, Male Human Druid 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 70 pp. Azurite (7 gp). Black star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Colton, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his white robe and has his shortspear always slung over his shoulder. He is muscular with a powerful set of arms. He wears a Stetson hat to hide his balding. He wears a mask on his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the large cave and found the beat up shortspear and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: A strong sense of loyalty to Human people; and regain custody of his daughter

Ideals: Extrovert. Flaws: Mundane, Racist. Bonds: Family, Nature. Occupation: Fortune-teller

Voice: Switch between two voices

Attributes [hide]

Theobald Colton, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs

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