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NPC Generator

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Advanced [show]


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He carries a battered spear and tarnished halberd as well. He wears a colorful flower in his blonde hair. His fierce green eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is afraid of women and trembles around them

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Greedy, Shy, Disease. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Anselm Kinsley, Male Human Ranger 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He sports a long blonde beard, and similarly colored long hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a font of random trivia from the lore and stories he has discovered

History: A powerful wizard made him what he is. He dropped out of school to support his sick mother, and resented it. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Cartwright and was forced into it by his family.

Ideals: Joker, Logical. Bonds: Attractive, Mentor, Family. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Raymond Palomarez, Male Human Monk 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 18 (+4)12 (+1)
Skills Acrobatics +3, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 60 pp. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Dustin Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair down. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a ruthless business man, a trait he acquired from his father.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dustin took refuge in the ruined castle and found the beat up lance and armor he uses now. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Joker, Entrepeneur. Bonds: Poor, Attractive, Nature. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Dustin Stapleton, Male Human Wizard 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp.


Social Check DCs


Balimaar Peyton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He has moderate length silver hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Shipwright job and began his own company from there.

Motivation: Sabotage a competitor.

Flaws: Impulsive. Bonds: Attractive, Job, Rich. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Peyton, Male Human Wizard 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 14 (+2)7 (-2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 50000 cp. Sapphire pendant on gold chain (500 gp). A small bag of saffron. (70 gp). 1 Minor magic item.


Social Check DCs


Balimaar Barclay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long auburn hair reaches down to his waist. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and human compassion

Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Balimaar Barclay, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)8 (-1) 15 (+2)10 (+0)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Tiger eye turquoise (13 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs

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