Hunter Kimberley, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is knotted and matted. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hunter's homeland. Hunter decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp.
Trym Altham, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Fisher. He is physically well-built. His long black hair is drawn into a two foot long braid. His ears are large.
Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Trym was born in the south. At a young age he loved to build and create. Cursed with unlife at a very young age, Trym has worked very hard to control his curse. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Ugly, Hedonist, Disease. Bonds: Job. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 4000 sp.
Hunter Berkeley, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He wears his chestnut hair up. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a small toy that he constantly fidgets with.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 77 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Roland Ryley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy chestnut beard and wild chestnut hair. His green eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born blind and as such lacked many opportunities for work. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Athletic, Joker. Flaws: Disease, Addict. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Golden pearl (110 gp). Moonstone (70 gp). Red garnet (110 gp). 1 Everburning torch.
Theobald England, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is styled in orderly dreadlocks. His eyes are brown.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful brothel owner made him what he is. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp. 1 Holy water. 3 Thunderstones. 4 Tanglefoot bags.
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