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NPC Generator

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Advanced [show]


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky black painted plate armor. His black hair is unkempt and raggedy. His eyes are brown and catlike.

Personality: Everard is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Ugly, Depressed, Disease. Bonds: Poor. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Everard Huxley, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)8 (-1) 14 (+2)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 27000 cp. Iolite (20 gp). 1 Bullseye lantern. 1 Good lock. 1 Simple lock. 1 Good lock.


Social Check DCs


Anselm Heiser, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. He has a brown handlebar mustache and slicked back brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Tanner soon after.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Insane, Disease. Bonds: Job, Adventurer. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Anselm Heiser, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Kody Pickering, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a brown and white robe with the hood down. He wears his chestnut hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Tailor job and began his own company from there.

Motivation: He feels threatened by others; and balancing his hectic life and new tailor responsibilities is difficult

Flaws: Hedonist, Fearful. Bonds: Guardian, Rich, Job. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Pickering, Male Human Monk 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools.


Social Check DCs


Theodoric Ashton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He dresses in collared shirts and wears a proper scarf over his head. His golden hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered dancing. During his travels, Theodoric and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Theodoric discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Theodoric fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Adventurer, Immigrant. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Ashton, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 9 (-1)7 (-2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears dark leathers with embroidery. His red hair is thinning but still full. His skin is flawless and his blue eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a bounty hunter again

Flaws: Cynical. Bonds: Poor, Attractive, Job, Religious. Occupation: Farmer

Voice: Draws out vowels

Attributes [hide]

Clerebold Stanley, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 300 gp. 4 Alchemist’s fire. 2 Holy water.


Social Check DCs

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