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Advanced [show]


Ernest Churchill, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is white and curly. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: Gifted from a young age, Ernest studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He struck the Brewer job and began his own company from there.

Motivation: He wants to get laid; and to be a barkeep again

Ideals: Joker, Artistic, Gifted. Bonds: Job, Has a crush. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Ernest Churchill, Male Human Warlock 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40000 cp. Chalcedony (70 gp). Eye agate (7 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and he perpetually has his longbow ready. His hair is brown and curly. His thin eyebrows rest above his beady hazel eyes.

Personality: Eccentric and domineering, Odo will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Odo Barney, Male Human Monk 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 7 (-2)12 (+1)
Skills Athletics +3, Insight +1
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Lance Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His hair is auburn and curly. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and a deep hatred of goblins

Ideals: Artistic, Persistence. Flaws: Antagonistic, Impulsive. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Lance Sheldon, Male Human Bard 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 5000 sp. Deep green spinel (90 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Prescott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. His white hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. When Alexandre reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Selfish, Mundane. Bonds: Attractive, Slave, Military. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Alexandre Prescott, Male Human Cleric 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 2000 sp. Alexandrite (1000 gp). Aquamarine (1000 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large white mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy brown hair. His eyes, though not visible through his cowl, are brown.

Personality: Bertram speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Disease, Secretive. Bonds: Job. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Bertram Pickering, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 7 (-2)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 3 Holy water.


Social Check DCs

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