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Advanced [show]


William Marley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. His moppish brown hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also hits on women, regardless of circumstances.

History: He got into the Slave Trader business at a young age. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Has a crush, Job. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

William Marley, Male Human Fighter 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Henry Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered green stockings. His hair is auburn and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He enjoys reading and quiet.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Henry took refuge in the old dungeon and found the beat up longsword and armor he uses now. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Ugly. Bonds: Nature, Religious, Enemies. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Henry Jacobs, Male Human Fighter 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1100 gp. Deep blue spinel (300 gp). Alexandrite (300 gp). Fiery yellow corundum (400 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Reed, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Eccentric and domineering, Bernard will drive conversation. He would rather hide behind his crafts than deal with other people.

History: Born in the south his family was never financially stable. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To pay off his debts.

Ideals: Extrovert, Artistic. Flaws: Shy. Bonds: Poor, Debt. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Bernard Reed, Male Human Sorcerer 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)18 (+4) 17 (+3)14 (+2) 17 (+3)12 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 27000 sp.


Social Check DCs


Ernest Shelby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Soapmaker uniform. He has a very tight haircut. His eyes are brown and beady.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.

History: Ernest was raised in a hard working conservative environment. A gifted student he started as a Courier, but he got bored and became a Soapmaker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Soapmaker responsibilities is difficult; and wants to open a new tavern

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Ernest Shelby, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 15 (+2)11 (+0)
Skills Performance +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Chalcedony (80 gp). Brown-green garnet (160 gp). Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Brixton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and doesn't want to be a marshal and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Adventurer, Family. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Reynard Brixton, Male Human Rogue 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 9 (-1)17 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Deep green spinel (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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