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NPC Generator

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Advanced [show]


Ralf Presley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Mercenary does. His red hair is slicked back into a classic pompadour. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Mercenary.

Motivation: Further expansion of business.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Ralf Presley, Male Human Wizard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Religion +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Gerard Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His tied-back hair is auburn. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Junk Dealer soon after.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Ugly, Racist. Bonds: Poor, Job, Religious. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Kimberley, Male Human Fighter 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)10 (+0) 12 (+1)15 (+2)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Kody Wade, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is short and red. His hazel unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He is a logical person and will generally grow upset if things defy logic and science.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Bounty Hunter mother left him crippled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Fortune-teller

Voice: Uses sign language

Attributes [hide]

Kody Wade, Male Human Druid 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 6 (-2)12 (+1)
Skills Acrobatics +2, History +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Atterton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in green turtlenecks beneath a blue coat with green slacks. He has styled his auburn hair well, parting it to the left. He has a dull look in his brown eyes.

Personality: He likes to make people angry or surprised. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a brothel owner, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Mason, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his sister.

Flaws: Antagonistic. Bonds: Mentor, Family. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Trym Atterton, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Chrysoprase (30 gp). Black pearl (400 gp).


Social Check DCs


Peter Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He struck the Priest job and began his own company from there.

Motivation: Wants to open a new tavern; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Selfish, Disease. Bonds: Job. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Peter Graham, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 44000 sp.


Social Check DCs

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