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Advanced [show]


Frederick Dudley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tan trousers with violet and white striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. He has done his best to style his auburn hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north his family was never financially stable. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and he wants revenge against drow

Flaws: Secretive. Bonds: Adventurer, Poor, Job, Enemies. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Frederick Dudley, Male Human Fighter 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Robert Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is brown and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Guardian, Religious. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Robert Westbrook, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)13 (+1) 8 (-1)18 (+4)
Skills Deception +6, History +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Moss agate (15 gp). Silver pearl (110 gp). Chrysoprase (20 gp).


Social Check DCs


William Snape, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear flannel. His hair is brown and curly. He has gleaming, smiling hazel eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When William reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Bonds: Religious, Mentor, Military. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

William Snape, Male Human Aristocrat 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 16 (+3)18 (+4)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 sp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. He is bald on top and has large golden tufts of hair around his ears. His eyes are blue and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: Born to a Sellsword, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's since become an addict/alcoholic.

Motivation: He doesn't get along with people that don't share his tastes; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Gerard Chester, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)15 (+2) 4 (-3)12 (+1)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 7
Languages Common, Gnoll, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 100 gp. Citrine (80 gp). Lapis lazuli (11 gp). Deep blue spinel (400 gp). Red spinel (140 gp).


Social Check DCs


Odo Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long silver beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Mortician, but he got bored and became a Adventurer. He then took over the family business and is one of the better Adventurer for hire.

Motivation: Expand his business.

Flaws: Insomniac, Ugly. Bonds: Poor, Military, Job. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Odo Heiser, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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