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NPC Generator

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Advanced [show]


Bernard Gracey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is braided into rings. He has several tiny emerald earrings on each ear.

Personality: He has always had a great fascination with Human culture. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bernard took refuge in the old dungeon and found the beat up bow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Human compassion; and he has money and likes to spend it

Flaws: Racist, Selfish. Bonds: Rich, Nature, Slave. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Bernard Gracey, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 13000 cp. Black star sapphire (500 gp). Blue quartz (13 gp).


Social Check DCs


Hunter Palomarez, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is well dressed, constantly wearing a black suit, grey shirt, and brown tie. He is bald on top and has large auburn tufts of hair around his ears. He wears large thick round spectacles.

Personality: Eccentric and domineering, Hunter will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Hunter Palomarez, Male Human Barbarian 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)5 (-3)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Roger Gentry, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has done his best to style his auburn hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Professionalism. Flaws: Insomniac, Selfish. Bonds: Poor, Adventurer. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Roger Gentry, Male Human Warrior 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)7 (-2) 12 (+1)12 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large black jacket. His auburn hair is long and unkept. His gray eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a minor phobia of water and hates getting wet.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is content; and revenge

Flaws: Ugly, Emotional, Fearful, Mundane. Bonds: Rich, Enemies. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

John Tatum, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 6 (-2)14 (+2) 8 (-1)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Solomon Ainsworth, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears professional attire. He has wavy red hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was raised in a desert tribe. He was taken as a slave by a traveling circus and forced to perform He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Nature, Slave. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Solomon Ainsworth, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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