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NPC Generator

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Advanced [show]


Shane Hartford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his chestnut hair. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: When he was but 8 years old his parents immigrated from the east. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Bonds: Attractive, Rich, Immigrant. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Shane Hartford, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)17 (+3) 10 (+0)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Abyssal, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 50 pp.


Social Check DCs


Kyle Ashton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a black cloak and cross-gartered blue stockings. His moppish brown hair is in a traditional bowl cut. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent mother

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Kyle Ashton, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anselm Leighton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a tan coat over a brown low-cut shirt, and a Stetson hat upon his head. His silver hair is matted, messy, and big. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Anselm and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anselm discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anselm fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality.

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Rich. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Anselm Leighton, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Braxton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is fair and his fingers are delicate and long. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with finding treasure.

History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Opinionated. Bonds: Adventurer, Rich, Job, Debt. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Guy Braxton, Male Human Cleric 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs


Odo Preston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue collared shirt and brown pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and curly. He has green eyes and a blue hat with a brown feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and regain custody of his daughter

Ideals: Disciplined, Joker. Bonds: Poor, Mentor, Nature. Occupation: Crown-heir

Voice: Aggressive tone

Attributes [hide]

Odo Preston, Male Human Commoner 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 8 (-1)14 (+2)
Skills Deception +5
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 700 gp.


Social Check DCs

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