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Anthony Harley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long blonde hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Philantrophist, Logical, Entrepeneur. Flaws: Antagonistic, Depressed. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Anthony Harley, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 18 (+4)12 (+1)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 900 sp.


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Hugh was raised in a hard working conservative environment. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Bather.

Motivation: To be a Architect again.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Hugh Gentry, Male Human Warrior 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 9 (-1)13 (+1)
Skills Investigation +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. 1 Darkwood Shield. 1 Masterwork studded leather.


Social Check DCs


Raymond Landon, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His silver hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: Raymond was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he is wracked by social anxiety

Ideals: Justice, Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Raymond Landon, Male Human Cleric 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)8 (-1) 11 (+0)8 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 1 Minor magic item.


Social Check DCs


Justin Rylan, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. His red hair has been sun bleached extensively. His brown eyes are slightly larger than normal.

Personality: Eccentric and domineering, Justin will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Ideals: Extrovert. Bonds: In love, Rich, Adventurer. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Justin Rylan, Male Human Barbarian 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)15 (+2) 3 (-4)16 (+3)
Skills Survival -1
Senses Passive Perception 6
Languages Common, Auran, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Blue quartz (13 gp). Pink pearl (110 gp). Rose (60 gp). Jet (110 gp).


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. His broad hat is riddled with cuts and holes. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Bounty Hunter, Ernest learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Depressed, PTSD. Bonds: Job. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Ernest Brandon, Male Human Expert 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp.


Social Check DCs

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