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NPC Generator

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Advanced [show]


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft yellow waves gently in the breeze. He has moderate length black hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Mayor business at a young age. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To be a Fisher again; and further expansion of business

Ideals: Joker. Bonds: Rich, Job, Military, In love. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Wymar Myerscough, Male Human Druid 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)9 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Adelard Blakeley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large tan jacket, and is pretty ugly. With a patchy chestnut beard and wild chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Adelard Blakeley, Male Human Barbarian 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Simon Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he very much looks the part of a Gardener. He sports a flattop hair cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He is obsessed with a lost civilization.

History: He was born in the west. He was an apprentice working in his mother's forge. He is searching for what he claims is his rightful reward.

Motivation: Marry his sister to traveling adventurers.

Flaws: Addict. Bonds: Job, Adventurer, Immigrant, Family. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Simon Ashley, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Tim Stanford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large red mantle and cape that has been intricately interwoven into his yellow robe. His white hair is thinning but still full. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. By chance he met his sister recently and the two have been together since.

Motivation: Retire the richest man in the east; and further expansion of business

Ideals: Athletic, Entrepeneur. Bonds: Rich, Family, Job. Occupation: Miller

Voice: American accent

Attributes [hide]

Tim Stanford, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)6 (-2) 10 (+0)15 (+2)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 41000 sp. Moss agate (6 gp). Peridot (70 gp).


Social Check DCs


Aldous Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, blue, dusty cloak, and sports empty pouches on his belt. He has a small bristly mustache and wavy blonde hair. His fierce hazel eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he is wracked by social anxiety

Flaws: Mundane, Fearful. Bonds: Job, Immigrant, Has a crush. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Aldous Hadlee, Male Human Cleric 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 200 gp.


Social Check DCs

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