Ernest Churchill, Male Human [Permalink]
Personal [hide]
Description: A 6'0" northern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born several months after his father was called into army service. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is wracked by social anxiety.
Flaws: Shy, Fearful. Bonds: Adventurer, Attractive, Military. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. Brown-green garnet (50 gp).
Aldous Garfield, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a large white jacket, and is pretty ugly. He wears his auburn hair up in a very large beehive style do. His violet eyes have a joyful gleam in them most of the time.
Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Aldous was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 36000 sp. Smoky quartz (30 gp). Sardonyx (30 gp). Golden yellow topaz (1000 gp). Jasper (30 gp).
Shane Hallewell, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. He wears his hair in dreadlocks. He is baby faced.
Personality: He dislikes all the random violence that takes place in the east. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and human compassion
Ideals: Pacifist. Flaws: Racist, Mundane. Bonds: Attractive, Rich. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 14 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 42000 sp. 1 Antitoxin.
Kyle Spalding, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears brown painted combat armor at almost all times. He is an epitome of beauty. His chestnut hair is kept up in a ponytail inside a broad hat. His blue eyes are passionate and lively.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Animals are drawn to him, and he is able to talk to them.
History: When he was but 8 years old his parents immigrated from the east. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: Wants a kiss; and he wants nothing more than to rejoin the army
Ideals: Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Sellsword
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 sp. Brown-green garnet (110 gp). Red spinel (110 gp).
Gerald Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a grey cloak and cross-gartered brown stockings. With bright auburn hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gerald was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and many brigands want him driven away
Ideals: Athletic, Passionate. Bonds: Military, Religious, Enemies. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Violet garnet (800 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
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