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Advanced [show]


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. He worked as a nervous Carpenter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to reunite with his absent mother

Flaws: Ugly, Shy. Bonds: Family, Adventurer, Job. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Norman Marlee, Male Human Druid 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Tim Shirley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a green poncho over his likewise colored trousers and shirt. His Stetson hat is riddled with cuts and holes. This violet eyed westerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a font of random trivia from the lore and stories he has discovered

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Herbalist.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and to protect his home

Ideals: Logical. Flaws: Ugly. Bonds: Guardian, Poor, Job. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tim Shirley, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Tim Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his nunchaku ready. His long blonde hair reaches down to his waist. He has gleaming, smiling blue eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Bonds: Poor, Nature, Religious, Adventurer. Occupation: Apothecary

Voice: Low and grunting

Attributes [hide]

Tim Wentworth, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Law, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: When he was but 4 years old his parents immigrated from the east. Because his mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: Many goblins want him driven away; and someone believes him a fraud

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Law, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 11 (+0)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Ignan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 800 sp. Tiger eye turquoise (9 gp). Azurite (9 gp). Smoky quartz (30 gp). 4 Thunderstones. 7 Acid flasks.


Social Check DCs


Heward Sharps, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Heward studied abroad. He was taken from his home at a very young age. He became a Knight soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Knight

Voice: American accent

Attributes [hide]

Heward Sharps, Male Human Commoner 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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