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NPC Generator

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Advanced [show]


Trey Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely black suit with tan socks and a vest with buckled shoes. His black hair is braided into rings. His half smiles and green eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Trey is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Family, Job. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Trey Roscoe, Male Human Adept 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Acrobatics +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 90 pp. Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is heavily combed to the right. His hazel eyes peer out from beneath his broad tan hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich eastern family. Gerald was born on a far eastern island where he grew up under the tutelage of his mother, an expert Blacksmith. He has built up a small fortune and can afford his own way.

Motivation: To unite with his brother; and to reunite with his absent mother

Flaws: Depressed, Antagonistic. Bonds: Rich, Immigrant, Family. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Gerald Dryden, Male Human Rogue 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 6 (-2)7 (-2) 13 (+1)18 (+4)
Skills Deception +6, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Tourmaline (50 gp). Lapis lazuli (11 gp). Star ruby (800 gp).


Social Check DCs


Percival Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a large grey jacket. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and to end his boredom

Ideals: Optimist, Entrepeneur. Flaws: Mundane. Bonds: Mentor, Job. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Percival Hallewell, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Peter Atherton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his pastel robe and has his shield always slung over his shoulder. He wears his white hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He worked as a nervous Servant and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by illithids. Peter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Expand his business.

Flaws: Ugly, Antagonistic. Bonds: Job, Religious, Enemies. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Peter Atherton, Male Human Expert 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)15 (+2) 10 (+0)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Arnold Carlton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears many layers of old clothing at all times, marred by sweets. With a patchy silver beard and wild silver hair. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invites people to come help in his community garden.

History: He got into the Laborer business at a young age. He was an athlete and attended two major summer competitions. He never won. He struck the Laborer job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Philantrophist, Athletic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Arnold Carlton, Male Human Bard 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1100 gp. Obsidian (16 gp). 1 Minor magic item.


Social Check DCs

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