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NPC Generator

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Advanced [show]


Don Dayton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy white pantaloons and a black scarf. He has a long black beard with little hanging trinkets. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.

History: He was born in the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Depressed, Selfish. Bonds: Attractive, Immigrant, Job. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Don Dayton, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Onyx (40 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Dayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with white socks and a vest with buckled shoes. He has wavy black hair. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many giants want him driven away; and to end his boredom

Ideals: Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Odo Dayton, Male Human Warrior 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Alston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky blue painted plate armor. He is bald on top and has large brown tufts of hair around his ears. His brown eyes are slightly larger than normal.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many gnolls want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Rolf Alston, Male Human Expert 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 2000 sp. Alexandrite (600 gp).


Social Check DCs


Kyle Alby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy grey suit. He has wavy auburn hair. He has a tattooed face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Banker, but he was a colossal failure. He became a Spice Merchant soon after.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Spice Merchant

Voice: Squeaky

Attributes [hide]

Kyle Alby, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 200 gp. Black pearl (600 gp). Moonstone (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Frederick Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: Born in the north to a Shepherd, Frederick learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Frederick took refuge in the ruined castle and found the beat up flail and armor he uses now. He has worked as a Shepherd like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Flaws: Selfish, Lazy. Bonds: Job, Nature, Family. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Frederick Bradford, Male Human Fighter 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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