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NPC Generator

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Advanced [show]


Rolf Everly, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his red hair in a pixie cut. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Rolf Everly, Male Human Rogue 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Deception +3, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Gnoll, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Washington, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. His golden hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: Geoffrey was born in the south. At a young age he loved to build and create. Through the years after Geoffrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Geoffrey's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Geoffrey Washington, Male Human Expert 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Conrad Southey, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man prefers to wear flannel. His chestnut hair is kept up in a ponytail inside a top hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A true patriot, Conrad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Shy. Bonds: Military, Immigrant. Occupation: Baker

Voice: Breathy voice

Attributes [hide]

Conrad Southey, Male Human Ranger 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His white hair is styled in orderly dreadlocks. He has blue eyes and a grey hat with a black feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Anthony Mitchell, Male Human Druid 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His golden hair is matted, messy, and big. His green unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Passionate, Persistence. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Anselm Alston, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)18 (+4)
Skills Persuasion +7, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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