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NPC Generator

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Advanced [show]


Norman Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears many layers of old clothing at all times. He has a black handlebar mustache and slicked back black hair. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Carter business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Poor, Slave, Job, Nature. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Norman Tewksbury, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 11 (+0)9 (-1)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Aldous Dryden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He wears a top hat to cover his moderate length blonde hair. His eyes are likewise hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has drifted from career to career and currently works as a Sage.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Terse, Antagonistic. Bonds: Job. Occupation: Sage

Voice: Booming voice

Attributes [hide]

Aldous Dryden, Male Human Warlock 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 10 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Kody Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue broad hat and blue clothes. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His blonde hair is smooth and relatively long. His eyes are green and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Kody studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Religious, Guardian, Family. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Kody Yeardley, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs


Kyle Alston, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is short and golden. He wears a mask on his face.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was turned out during the war. He and his family wandered north to less war torn lands. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Impulsive, PTSD. Bonds: Poor. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Kyle Alston, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 13 (+1)8 (-1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 39000 sp. A roughly beaten golden orb (70 gp).


Social Check DCs


Robert Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Barber, Robert learned a great deal about his father's area of expertise. Through the years after Robert was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Robert's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Barber for the past few years.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Flaws: Shy, Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Barber

Voice: Whispers

Attributes [hide]

Robert Wilberforce, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 500 gp. Obsidian (7 gp). Banded agate (7 gp).


Social Check DCs

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