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Advanced [show]


Adelard Hornsby, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears professional attire. With bright black hair and a scraggly beard. His fierce blue eyes like to dwell on things.

Personality: He has always had a great fascination with Human culture. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To pay off his debts; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Attractive, Military, Mentor, Debt. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Hornsby, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Blue star sapphire (700 gp). Zircon (80 gp). Peridot (80 gp).


Social Check DCs


Chad Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. His white hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His father raised him in a mountain cabin. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Adventurer, Nature. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Chad Trowbridge, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 11 (+0)5 (-3)
Skills Deception +0, Investigation +6
Senses Passive Perception 10
Languages Common, Draconic, Aquan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs


Drogo Hackney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear tan tank tops with blue pants. He keeps his black hair in a flapper bob. His skin is flawless and his violet eyes scan people very quickly.

Personality: Drogo wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is a logical person and will generally grow upset if things defy logic and science.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Junk Dealer soon after.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Disciplined, Logical, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Drogo Hackney, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Occupation: Weaver

Voice: Voice breaks

Attributes [hide]

Hunter Huxley, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp. Silver pearl (160 gp). Amethyst (160 gp).


Social Check DCs


Aldous Clive, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of glaives on his belt, each one with a jet on the hilt. His blonde hair is braided into rings. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: To clean up the streets; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist, Gifted. Bonds: Poor, Religious, Guardian. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Aldous Clive, Male Human Rogue 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)8 (-1) 12 (+1)17 (+3)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Moss agate (9 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.


Social Check DCs

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