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Advanced [show]


Everard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has never given up on his writing dream.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Logical, Artistic. Bonds: Attractive, Adventurer, Nature. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Everard Kenley, Male Human Cleric 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 22 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)15 (+2) 12 (+1)16 (+3)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Draconic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 90000 cp. Red-brown spinel (50 gp). Freshwater pearl (7 gp). Red-brown spinel (50 gp). Star ruby (1600 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Balimaar Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses in tan turtlenecks beneath a brown coat with violet slacks. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. He receives visions of the future at random moments

History: He was born at the edge of vast island. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was granted psionic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Nature, Religious. Occupation: Architect

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Wordsworth, Male Human Commoner 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. He is bald on top and has large blonde tufts of hair around his ears. His eyes are a pleasant brown.

Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Flaws: Ugly, Impulsive, Fearful. Bonds: Rich, Family. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Bentham, Male Human Barbarian 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dean Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears a green broad hat and green clothes. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. He keeps his long red hair kept up in a rat tail. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Dean was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dean's father didn't care for him much, and the feeling was mutual. He has worked as a Engraver like his father before him.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Has a crush. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Dean Darlington, Male Human Cleric 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 900 gp. Black pearl (1400 gp). Moss agate (10 gp). Fiery yellow corundum (1400 gp). Black star sapphire (1400 gp). Tourmaline (90 gp). Chrysoberyl (90 gp).


Social Check DCs


Bernard Alston, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Miller uniform. His black hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Miller soon after.

Motivation: He is unsatisfied with his job; and to be a brewer again

Ideals: Passionate. Bonds: Job, Military, Immigrant, Mentor. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Bernard Alston, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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