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NPC Generator

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Advanced [show]


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with blue and pastel striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His hazel eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Performer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.

Motivation: He feels the way he acts is they only way to get by in the world; and to unite with his brother

Ideals: Passionate, Artistic, Impeccable. Bonds: Rich, Family. Occupation: Performer

Voice: Speaks in third person

Attributes [hide]

Gerard Woods, Male Human Wizard 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)17 (+3) 14 (+2)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Gnome, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Don Ramsay, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with painting.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 11th year, his parents were killed by a dire rats raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge.

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Enemies. Occupation: Healer

Voice: Italian accent

Attributes [hide]

Don Ramsay, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Athletics +2
Senses Passive Perception 13
Languages Common, Orc, Terran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 18000 sp. 1 Everburning torch. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Roger Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a worn and beaten armor, marred by beers. He sports a flattop hair cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: Sabotage a competitor.

Flaws: Ugly. Bonds: Has a crush, Rich, Job. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Roger Bradshaw, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 14 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 17000 sp.


Social Check DCs


Tim Harlow, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. He has a long golden beard with little hanging trinkets. His eyes are likewise violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Philantrophist. Bonds: Attractive, Military, Mentor, Job. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Tim Harlow, Male Human Adept 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)9 (-1) 16 (+3)14 (+2)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Mori, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man is wearing the road beaten gear of a warrior. His hair is cut close to his head. His blue eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Unemployed profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To be a Unemployed again; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Athletic, Impeccable. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Stableman

Voice: Speaks with lips pursed

Attributes [hide]

William Mori, Male Human Bard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Terran, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 11000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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