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NPC Generator

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Advanced [show]


Lance Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a black tunic with grey highlights, and long brown pants that bunch up around his shoes. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Tailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Wants to open a new tavern; and to be a tailor again

Flaws: Insomniac. Bonds: Attractive, Adventurer, Poor, Family, Job. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Lance Pinkerton, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp.


Social Check DCs


Norman Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with blue highlights, and long tan pants that bunch up around his shoes. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Norman hails from a village terrorized by goblins. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Professionalism, Philantrophist. Flaws: Insane. Bonds: Enemies, Mentor, Family. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Norman Bing, Male Human Paladin 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)16 (+3) 15 (+2)15 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Auran, Draconic, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1200 sp.


Social Check DCs


Gerald Alton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a top hat to cover his moderate length brown hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gerald was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Fisher like his father before him.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Opinionated, Optimist, Impeccable. Bonds: Rich, Attractive, Job. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Gerald Alton, Male Human Aristocrat 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)6 (-2) 13 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Blakeley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. He is bald on top and has large golden tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Military, Nature. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Balimaar Blakeley, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 15 (+2)6 (-2)
Skills Medicine +4, Performance +0
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Smoky quartz (20 gp). Malachite (13 gp). Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs


Nicholas Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He carries a battered glaive and tarnished greatsword as well. His long red hair reaches down to his waist. His hazel eyes peer out from beneath his feathered violet hat.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has set out to sabotage the competition.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Religious, Enemies. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Bing, Male Human Cleric 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 15 (+2)18 (+4)
Skills Persuasion +7, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 400 gp. 1 Good lock. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.


Social Check DCs

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