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Advanced [show]


Dean Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze. He has done his best to style his auburn hair to look like a famous performer. He has gleaming, smiling green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business.

Flaws: Insane, Impulsive. Bonds: Rich, Job, Military. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Dean Hallewell, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp.


Social Check DCs


Kyle Marley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears bulky white painted plate armor. He sports a flattop hair cut. His thin eyebrows rest above his beady hazel eyes.

Personality: He acts crazy and hedonistic. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Hedonist, Insane. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Kyle Marley, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 cp. 1 Half-Plate.


Social Check DCs


Ralf Barney, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the west to a Apothecary, Ralf learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: To be a Detective again; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Ralf Barney, Male Human Adept 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 9000 cp.


Social Check DCs


Bernard Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and auburn. His brown eyes peer out from beneath his broad tan hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is used to getting what he wants. In part because he is a meticulous planner.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He now mingles about in high society.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Professionalism, Artistic. Bonds: Rich, Slave. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Bernard Hayley, Male Human Wizard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 17 (+3)9 (-1)
Skills History +2, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 3000 sp.


Social Check DCs


John Ogden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is greasy and uncared for. He has a dull look in his brown eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: John hails from a village terrorized by brigands. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He tends to his Miner job now, and dutifully fulfills any obligations he has.

Motivation: To be a Servant again; and he wants revenge against brigands

Flaws: Ugly. Bonds: Enemies, Adventurer, Job. Occupation: Miner

Voice: Indian accent

Attributes [hide]

John Ogden, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 3 Alchemist’s fire. 6 Acid flasks. 2 Holy water.


Social Check DCs

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