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NPC Generator

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Advanced [show]


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" eastern man, he wears a violet armored body suit, with a simple red line shooting up and back down. His silver hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Bounty Hunter business at a young age. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Bounty Hunter soon after.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and expand his business

Flaws: Antagonistic, Impulsive. Bonds: Job, Poor. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Theobald Merton, Male Human Paladin 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 10 (+0)17 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 10
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Patrick Ramsay, Male Human [Permalink]

Personal [hide]

Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His long red hair is drawn into a two foot long braid. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with his god.

History: Patrick was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic, PTSD. Bonds: Religious, Family. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Patrick Ramsay, Male Human Paladin 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)9 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Patrick Walcott, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His brown hair, when down, is lengthy. His blue eyes are passionate and lively.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Paladin school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Patrick Walcott, Male Human Paladin 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3 Antitoxin. 3 Smokesticks. 2 Holy water.


Social Check DCs


Gomory Langdon, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears professional attire. His hair is blonde and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Addict, Shy. Bonds: Attractive, Family, Nature. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Gomory Langdon, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)17 (+3) 11 (+0)11 (+0)
Skills Athletics +6, Intimidation +3
Senses Passive Perception 10
Languages Common, Giant, Infernal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp. Peridot (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and golden with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy, Insomniac. Bonds: Adventurer. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Trym Myerscough, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 40000 sp.


Social Check DCs

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