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NPC Generator

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Advanced [show]


Percival Emsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His black hair is still thick. His eyes are blue and beady.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He wants to get laid.

Ideals: Philantrophist, Athletic. Flaws: Ugly, Mundane. Bonds: Has a crush. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Percival Emsworth, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Thomas Halsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. His hair is white and curly. His face is scarred and worn.

Personality: He has always had a great fascination with Human culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Thomas Halsey, Male Human Ranger 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 9 (-1)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky blue painted plate armor. His hair is blonde, silky, and of moderate length. He has several tiny emerald earrings on each ear.

Personality: He speaks before he thinks and is too direct. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north to a Locksmith, Raymond learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Locksmith.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Rich, Job. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Raymond Windsor, Male Human Wizard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)16 (+3) 16 (+3)13 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his spear ready. His hair is short and auburn. His thin eyebrows rest above his beady brown eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his brother

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Robert Gladstone, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Robert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Robert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. Robert was born on a far eastern island where he grew up under the tutelage of his mother, an expert Armorer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Bonds: Poor, Attractive, Adventurer, Immigrant. Occupation: Armorer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Mitchell, Male Human Expert 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)10 (+0) 13 (+1)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 600 gp. Sard (30 gp).


Social Check DCs

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