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NPC Generator

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Advanced [show]


Roland Springfield, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His blonde hair is lengthy and is close to two feet long. His gray eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the west his family was never financially stable. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Adventurer. Occupation: Cook

Voice: Booming voice

Attributes [hide]

Roland Springfield, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Trym Darlington, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: A powerful brothel owner made him what he is. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trym took refuge in the large cave and found the beat up morningstar and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Philantrophist. Bonds: Rich, Has a crush, Mentor, Nature. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Trym Darlington, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Red garnet (40 gp). Red-brown spinel (40 gp).


Social Check DCs


Don Yeardley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Don was born on a far eastern island where he grew up under the tutelage of his mother, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Logical. Flaws: Insomniac, Racist. Bonds: Immigrant. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Don Yeardley, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit. He carries a battered glaive and tarnished shortspear as well. He has black hair. He has a dull look in his green eyes.

Personality: Eccentric and domineering, Gerard will drive conversation. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerard's homeland. Gerard decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Gerard Sharps, Male Human Rogue 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his rapier. His black hair has been sun bleached extensively. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a slaver, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: Wants his loneliness to end; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Ugly, Lazy. Bonds: Mentor. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Clerebold Stanley, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)18 (+4) 15 (+2)10 (+0)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Druidic, Terran, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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