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Advanced [show]


Lance Kenley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is renowned for his bright brown suits and hats. His red hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Lance studied abroad. Cursed with a spirit at a very young age, Lance has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur, Gifted. Flaws: Disease. Bonds: Family, Military. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Lance Kenley, Male Human Adept 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)16 (+3) 15 (+2)17 (+3)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 200 gp.


Social Check DCs


Trym Ridley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears tan cloth garments or leather armor. His auburn hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Ridley, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long brown beard, and similarly colored long hair. His eyes, though not visible through his cowl, are violet.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. Like his father and his brother before him, after school he went straight into learning to become a Mercenary. Recently the stress of being a Mercenary has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and wants to raise his children well

Flaws: Lazy, Insomniac. Bonds: Job, Nature, Family. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Thomas Northcott, Male Human Paladin 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 7 (-2)11 (+0)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Bloodstone (60 gp). Peridot (60 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Everard Sutton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear white tank tops with brown pants. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Nature, Enemies. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Everard Sutton, Male Human Rogue 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Godfrey Walcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Godfrey Walcott, Male Human Adept 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)8 (-1) 12 (+1)10 (+0)
Skills Acrobatics +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs

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