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Gerard Van Es, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He wears his golden hair up. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He takes great joy in being the best Unemployed in town.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Gerard was born on a far northern desert where he grew up under the tutelage of his father, an expert Unemployed. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated. Bonds: Rich, Job, Religious, Immigrant. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Gerard Van Es, Male Human Sorcerer 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white cloak and cross-gartered grey stockings. With a patchy white beard and wild white hair. His eyes are amber and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Barber business at a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He has worked as a Barber like his mother before him.

Motivation: Further expansion of business; and he is greedy

Flaws: PTSD. Bonds: Immigrant, Attractive, Rich, Job. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Trym Wentworth, Male Human Cleric 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Star ruby (900 gp). Blue quartz (6 gp). Coral (90 gp). Aquamarine (1000 gp).


Social Check DCs


Raymond Everly, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has moderate length brown hair. His fierce violet eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a Cook, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Poor. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Raymond Everly, Male Human Ranger 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 16000 sp. Solid gold idol (1000 gp). Carved bone or ivory statuette (60 gp). 1 Masterwork Light wooden shield.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He has white hair. He wears round tiny glasses practically rammed into his face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: William lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Performer mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Fighting, Artistic. Flaws: Disease, Mundane. Bonds: Family. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

William Royal, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 10
Languages Common, Giant, Infernal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2400 sp.


Social Check DCs


Peter Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. He sports a long red beard, and similarly colored long hair. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Humans.

History: Peter was born the youngest of three triplets. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Optimist. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Mayor

Voice: Slow speaker

Attributes [hide]

Peter Jacobs, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs

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