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NPC Generator

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Advanced [show]


Guy Chester, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He keeps his white hair in a flapper bob. He has a dull look in his green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: His parents moved while he was still in utero so he is the first generation to be born here. Guy was born on a far western desert where he grew up under the tutelage of his father, an expert Stableman. Since then, he has sought to make the best of life.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Professionalism, Optimist. Bonds: Job, Immigrant, Enemies. Occupation: Stableman

Voice: German accent

Attributes [hide]

Guy Chester, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)6 (-2) 11 (+0)13 (+1)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Hematite (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Diggory Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Diggory was born in the west. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Persistence, Impeccable. Bonds: Adventurer, Job. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Diggory Berkeley, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 11 (+0)10 (+0) 6 (-2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 36000 sp.


Social Check DCs


Trym Brady, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His black hair is lengthy. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Spice Merchant

Voice: Australian accent

Attributes [hide]

Trym Brady, Male Human Sorcerer 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)13 (+1) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 600 sp. 1 Buckler.


Social Check DCs


Lance Camden, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. His brown hair is thinning but still full. He has brown eyes.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: He was born in a small island village. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted. Flaws: Racist. Bonds: Nature, Immigrant, Job. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Lance Camden, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 50 pp. 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Guy Charlton, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His white hair is lengthy. His violet eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Engraver again; and expand his business

Ideals: Artistic. Bonds: Attractive, Rich, Nature, Job. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Guy Charlton, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points -1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 5 (-3)11 (+0) 9 (-1)11 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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