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NPC Generator

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Advanced [show]


Gerard Easton, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail, he is not a threatening figure. His moppish black hair is in a traditional bowl cut. He has hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered music. He now spends his time doing works of charity.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist, Artistic. Bonds: Slave, Military, Guardian. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Gerard Easton, Male Human Monk 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a simple grey robe with tan stripes complete with hood. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Animals are drawn to him, and he is able to talk to them.

History: He got into the Guard business at a young age. Drogo was born on a far southern desert where he grew up under the tutelage of his mother, an expert Guard. He has achieved small success as a Guard.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Halsey, Male Human Sorcerer 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Tatum, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple brown robe with black stripes complete with hood. His blonde hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Armorer, Gilbert learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Flaws: Greedy, Insane. Bonds: Poor, Adventurer, Job. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Gilbert Tatum, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. Sard (40 gp).


Social Check DCs


Gilbert Darby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a robe, a symbol of luck around his neck, and a crossbow on his belt. He has styled his golden hair well, parting it to the left. His amber eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Sensitive, Disease. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Gilbert Darby, Male Human Expert 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 800 gp. Alexandrite (1500 gp). Amethyst (150 gp). Jet (150 gp). Blue quartz (9 gp).


Social Check DCs


Adam Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He carries a battered whip and tarnished nunchaku as well. His moppish silver hair is in a traditional bowl cut. He has brown eyes and a violet hat with a black feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: He was born in the north. As a young adult he joined a group advocating for an improvement in Human conditions. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Family, Immigrant. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Adam Sydney, Male Human Sorcerer 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 1000 sp. Fire opal (1300 gp). Chalcedony (50 gp). Azurite (14 gp). Tourmaline (80 gp).


Social Check DCs

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